﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using Microsoft.Xna.Framework;

namespace LevelEditor
{
    public class CustomObject
    {
        public Image image;
        public String bodyType;
        public Vector2 Position;
        public float rotation;
        public String name;
        public float mass;
        public Vector2 size;
        public String imageURL;
        public String relativeImageUrl;
        public enum OType { Normal, Item, Ground }
        public OType currentType;
        public CustomObject(Image image,String bodyType,Vector2 position, float rotation, String name,float mass,Vector2 size,String imageURL)
        {
            this.bodyType = bodyType;
            this.Position = position;
            this.rotation = rotation;
            this.name = name;
            this.size = size;
            this.mass = mass;
            this.image = image;
            this.imageURL = imageURL;
        }
        public CustomObject()
        {
        }
    }
}
